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2026-03-02
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PICO Unveils OS 6 and Previews 2026 Flagship "Project Swan": Launching Global Early Access Program
Special Event
PICO Unveils OS 6 and Previews 2026 Flagship "Project Swan": Launching Global Early Access Program
BEIJING, March 2, 2026 – PICO today officially unveiled its next-generation operating system, PICO OS 6, and offered an early preview of its upcoming flagship XR hardware, internally codenamed Project Swan.
2026-03-02
PICO Developers Represent at StanfordXR Immerse the Bay 2025
HackathonDeveloper StoryStanfordXRWebSpatialSecureMR
PICO Developers Represent at StanfordXR Immerse the Bay 2025
StanfordXR’s Immerse the Bay Hackathon has become one of the largest and most technically ambitious XR developer events in the world. Each year, it brings together students, indie developers, and startup builders to prototype what’s next in spatial computing—under real constraints, on real hardware, with real code.
2026-01-15
PICO Developer Moments
Annual ReportDeveloper
PICO Developer Moments
Dear Developers,Wishing you peace and well-being!As the new year begins, we are delighted to share a special gift with you—PICO's first Annual Developer Review in our ten-year history. We invite you to join us in looking back on the journey we've shared. We’ve named it:
2026-01-08
Your Voice Matters!|2025 PICO Annual Developer Survey
Survey2025Developer
Your Voice Matters!|2025 PICO Annual Developer Survey
Dear PICO developer,Thank you for your continued trust and companionship on this journey.To better understand your needs and enhance your experience, we sincerely invite you to participate in our 2025 Annual PICO Developer Survey.
2025-11-19
Unity Security Vulnerability Notice
Unity
Unity Security Vulnerability Notice
Dear developers,We would like to bring to your attention a recently disclosed security vulnerability in Unity, which may lead to malicious code execution or sensitive information leakage on Android, Windows, and macOS platforms. Unity has provided a fix available to all developers, and we encourage you to check the version of Unity you are currently using and follow Unity's guidance to address the issue.
2025-10-14
SpatialML Capture: Your Go-To Tool for MultiModal Spatial Data
SpatialMLAIDeveloper ToolRobotics
SpatialML Capture: Your Go-To Tool for MultiModal Spatial Data
Are you a developer, researcher, or robotics enthusiast working with spatial computing? Meet SpatialML Capture, a new application for PICO devices designed to help you easily record high-quality, multimodal spatial data.
2025-09-05
PICO Launches XR Robotic Teleoperation Solution XRoboToolkit
RoboticsTeleoperationOpenXR
PICO Launches XR Robotic Teleoperation Solution XRoboToolkit
Recently, the PICO team officially unveiled XRoboToolkit, a cross-platform XR robotic teleoperation framework built on the OpenXR standard. It is now open to developers and research institutions around the world.
2025-08-13
Why Is PICO Unreal OpenXR Plugin 1.5 a Game-Changer?
OpenXRUnreal
Why Is PICO Unreal OpenXR Plugin 1.5 a Game-Changer?
Unreal Engine developers often face a choice between the PXR Plugin and the OpenXR Plugin when developing for PICO devices. These two plugins cannot coexist, but they both work in terms of basic functions. Why persist in advancing the OpenXR path? This article explains the crucial importance of the UE PICO OpenXR Plugin 1.5 version through historical context, technical challenges, solutions, and highlights of the new version.
2025-07-09
Privacy-First Scene Understanding for XR Developer
SecureMRAI
Privacy-First Scene Understanding for XR Developer
Build immersive spatial experiences — without compromising user trust.SecureMRis a developer framework from PICO that enables
2025-07-07
PICO Unity & Unreal Integration SDK v3.2 Released: Added Unity SecureMR, UE 5.5 Support, Multiple Spatial Capabilities and Ease-of-Use Upgrades
SDKUnityUnrealSecureMR
PICO Unity & Unreal Integration SDK v3.2 Released: Added Unity SecureMR, UE 5.5 Support, Multiple Spatial Capabilities and Ease-of-Use Upgrades
The PICO Developer Platform has officially released Unity and Unreal Integration SDK v3.2. This update brings key improvements including Unity’s support for SecureMR, our privacy-secured AI scene understanding solution, full compatibility with Unreal Engine 5.5, enhanced multi-user spatial anchor functionality, rendering quality upgrades, and more efficient spatial scene capture.
2025-06-06
Using the XR Profiling Toolkit for Automated Graphics Performance Evaluation
RenderingPerformance TestingUnity
Using the XR Profiling Toolkit for Automated Graphics Performance Evaluation
XR Profiling Toolkit is now available on the Unity Asset Store and GitHub. This open-source Unity package empowers XR developers with a fully automated, customizable graphics profiling system—designed to support performance evaluation across multiple standalone XR headsets. For detailed functionalities and user
2025-05-15
PICO Native XR SDK 3.0.0 Released: A Major Update for Native XR Development
NativeSDKSecureMR
PICO Native XR SDK 3.0.0 Released: A Major Update for Native XR Development
PICO is excited to announce the release of PICO Native OpenXR SDK v3.0.0, a major update for native XR development on PICO devices. This update introduces broad OpenXR extension support and debuts SecureMR, a privacy-preserving AI framework for mixed reality. With SDK 3.0.0, developers gain powerful new OpenXR features – from rendering and tracking to on-device scene understanding – all while aligning with PICO’s commitment to an open, privacy-conscious XR ecosystem.
2025-05-07
PICO Presents Innovative Developer Tools at HarvardXR: Empowering Robotics, AI, 3DGS, and Web Developers
AISDKRobotics3DGSWebSpatial
PICO Presents Innovative Developer Tools at HarvardXR: Empowering Robotics, AI, 3DGS, and Web Developers
As a sponsor of HarvardXR 2025, PICO presented a suite of innovative technologies and tools designed to help developers extend XR into a broader range of application fields. The conference, themed
2025-05-01
SecureMR: Build AI Scene Understanding MR Apps with Built-In Privacy
SecureMRAIMLMRSDK
SecureMR: Build AI Scene Understanding MR Apps with Built-In Privacy
In the present era of all-pervasive surveillance, people have become cautious about disclosing their private information. As a result, XR headsets do not directly supply camera images to developers. At the same time, the growth of machine learning and artificial intelligence means that scene understanding and perception features can easily be implemented when images of one's surroundings are used as input. These two circumstances pose a conundrum for XR headsets: namely, how can developers be enabled to utilize these advancements in AI and ML without compromising the privacy of user data?
2025-05-01
PICO Now Supports Self-Publishing and Paid App Distribution for Individual Developers
distributePICO Store
PICO Now Supports Self-Publishing and Paid App Distribution for Individual Developers
Dear Developers,We are excited to announce thatindividual developerscan nowself-publish applications
2025-04-22
PICO Integration SDK 3.1.0 Update Notes
SDK
PICO Integration SDK 3.1.0 Update Notes
PICO Unity & Unreal Integration SDK v3.1.0 has been launched, and the related documentation has been updated.
2025-02-19
Avatar SDK v2.1.1 Update Notes
AvatarSDK
Avatar SDK v2.1.1 Update Notes
This update version of PICO Avatar SDK v2.1.1 now supports PICO Unity Integration SDK 3.0.0 and PICO OS 5.12.0, eliminating the need for developers to perform manual adjustments. It also significantly improves character generation speed and efficiency, while optimizing loading strategies to deliver a smoother and more natural development experience. Update now and embark on a brand-new virtual creation journey!
2025-02-13
Advancing Open Standards for Spatial Computing: Multi-Application Support and Rendering Architectures
multi-applicationspatial computingrendering
Advancing Open Standards for Spatial Computing: Multi-Application Support and Rendering Architectures
Jian Zhang, Head of PICO Foundation EngineeringExecutive SummaryEvolving XR into a general spatial computing platform requires the capability to support multiple applications running simultaneously in mixed reality environments. Historically, XR operating systems and runtimes rely on the Self-Rendering Application Model. However, the Unified Rendering Application Model offers significant advantages in performance, privacy, and quality. These benefits make it a critical technical direction to pursue, particularly for multi-application scenarios. Furthermore, we strongly advocate establishing an open standard in this area to guide the industry's development and prevent ecosystem fragmentation.
2024-12-17
PICO officially supports the OpenXR™ 1.1 standard
OpenXR
PICO officially supports the OpenXR™ 1.1 standard
PICO is thrilled to announce that, as of November 19, 2024, our runtime is now officially OpenXR™ 1.1 compliant. This achievement highlights our commitment to advancing industry standards and delivering seamless interoperability for developers and users. Our team proudly contributed to shaping the OpenXR 1.1 specification by collaborating with industry leaders, providing key insights, and actively participating in the development process. Together, we are pushing the boundaries of innovation and ensuring a more unified and accessible extended reality (XR) ecosystem.
2024-11-20
PICO 4 Ultra MR Features: A Comprehensive Interpretation
PICO 4 UltraMR
PICO 4 Ultra MR Features: A Comprehensive Interpretation
In September 2024, the PICO4 Ultra was officially released, with its MR features as one of the core selling points, which has attracted widespread attention in the industry.
2024-11-16
PICO Store Early Access Launched
PICO StoreEarly AccessOpen Ecosystem
PICO Store Early Access Launched
Hello, Developers!Since announcing our commitment to an open ecosystem in July, PICO has made this mission one of our core priorities, both now and in the future, receiving widespread attention from developers worldwide. Today, we’re excited to share that we’ve achieved a key milestone in building this open ecosystem. Let us introduce some of the new features we’re rolling out:
2024-11-15
PICO Avatar SDK 2.1.0 is Now Live, Supporting New Official Avatars
AvatarSDK
PICO Avatar SDK 2.1.0 is Now Live, Supporting New Official Avatars
The PICO Unity Avatar SDK version 2.1.0 has officially been released. This update includes new official avatars, improved error handling, and other new features and bug fixes.
2024-11-11
PICO Integration SDK 3.0.5 Update Notes
SDK
PICO Integration SDK 3.0.5 Update Notes
In the latest update of the PICO Unity Integration SDK 3.0.5, we've added the Unity Editor Building Blocks tool for rapid project configuration, support for spatial audio to function with spatial mesh, new semantic labels for MR environments, updated enterprise services, and more. Additionally, the Unreal Integration SDK has been updated with MR environment semantic labels.
2024-11-07
PICO Releases Optimized Version of Unity Universal Rendering Pipeline for XR Development
URPRendering
PICO Releases Optimized Version of Unity Universal Rendering Pipeline for XR Development
Universal Render Pipeline (URP)is a flexible and performance-optimized rendering pipeline provided by Unity. Many mobile and XR developers are using URP these days. It is designed to be a versatile solution for a wide range of platforms, including mobile, VR/AR, and high-end consoles and PCs.
2024-10-21
Technology Sharing: Adaptive Resolution
adaptive resolutionrendering
Technology Sharing: Adaptive Resolution
Adaptive Resolution adjusts the current viewport resolution based on the current GPU workload. When the GPU is working too hard, Adaptive Resolution will decrease the resolution. Likewise, when the GPU has the capacity to work harder, Adaptive Resolution will increase the resolution.
2024-10-02
Empowering Cross-Platform Development: PICO Announces AR Foundation and OpenXR Engine Support at AWE Asia 2024
ARFoundationOpenXRAWE
Empowering Cross-Platform Development: PICO Announces AR Foundation and OpenXR Engine Support at AWE Asia 2024
At the AWE Asia 2024 conference, PICO announced support for development engine OpenXR plugins and cross-platform higher-level abstraction tools. PICO brought attention to a critical issue in the XR world:
2024-09-25
PICO Unreal Engine 5.3 Fork Upgrade: Optimizing Mobile Rendering and Visual Effects
UnrealRenderingOpenXR
PICO Unreal Engine 5.3 Fork Upgrade: Optimizing Mobile Rendering and Visual Effects
PICO has released the PICO Fork of Unreal Engine 5.3, enhancing support for various rendering capabilities and optimizations, including Mobile Deferred Shading, Decals, FXAA, and more.
2024-09-11
PICO Integration SDK 3.0.0 Released: Supports Unity and Unreal, Empowering PICO 4 Ultra MR Development
SDKPICO 4 UltraMR
PICO Integration SDK 3.0.0 Released: Supports Unity and Unreal, Empowering PICO 4 Ultra MR Development
As the most significant PICO SDK release of 2024, PICO Integration SDK 3.0.0 fully supports PICO 4 Ultra and PICO Motion Tracker 2.0. It offers enhanced development capabilities including MR, hand tracking, motion tracking, and engine support. We hope SDK 3.0.0 brings an even better development experience to developers and we thank our users for their ongoing support and feedback!
2024-09-04
Unlocking Next-Gen Rendering: 3D Gaussian Splatting on PICO 4 Ultra
3DGSRendering
Unlocking Next-Gen Rendering: 3D Gaussian Splatting on PICO 4 Ultra
We are excited to announce first-party support for 3D Gaussian Splatting rendering on PICO 4 Ultra. We gave a hands-on preview to attendees of the PICO 4 Ultra launch event. In this article, we would like to detail the specifics of 3D Gaussian Splatting for PICO 4 Ultra more broadly.
2024-08-23
Tech Sharing: PICO Spatial Audio Principles and Applications
Spatial Audio
Tech Sharing: PICO Spatial Audio Principles and Applications
In this article, ByteDance's Immersive Audio team introduces some basic knowledge of spatial audio, aiming to help PICO developers create more immersive XR experiences.
2024-08-16
heyVR.io Becomes the First Web App on PICO Store, Ushering in a New Chapter for the WebXR Ecosystem
Web
heyVR.io Becomes the First Web App on PICO Store, Ushering in a New Chapter for the WebXR Ecosystem
We are excited to announce thatheyVR.iohas become the first Web App launched on PICO Store.heyVR.iois an iconic application in the WebXR community, and this milestone aligns with PICO's vision of building an open ecosystem. By supporting Web technologies, we empower developers to create immersive experiences across devices and platforms.
2024-07-30
For all XR developers: A More Open Ecosystem Ahead
App StoreOpen Ecosystem
For all XR developers: A More Open Ecosystem Ahead
Developers and Partners,Greetings from PICO!As we look back on our nine-year adventure at the dawn of the XR era, we are filled with gratitude for your incredible contributions. How time flies!
2024-07-01
Building a New Ecosystem with OpenXR - Insights from a PICO Engineer
OpenXR
Building a New Ecosystem with OpenXR - Insights from a PICO Engineer
Shuai Liu, tech lead of the PICO XR runtime team, gave a presentation on "Building a New Ecosystem with OpenXR" at the W3C Web Evolution Annual Conference on May 29, 2024. The following is the transcript of his presentation for your reference.
2024-06-27
PICO Native OpenXR development supports OpenXR Android Loader
OpenXRSDKLoader
PICO Native OpenXR development supports OpenXR Android Loader
Starting from OS version 5.9.0, developers can use the official OpenXR-SDK from the Khronos Group for development. PICO will no longer provide a separate SDK for download.
2024-06-14
PICO Avatar Fully Upgraded, Empowering Developers to Upload Avatar Assets
Avatar
PICO Avatar Fully Upgraded, Empowering Developers to Upload Avatar Assets
aWant to create a virtual avatar and promote it to a wide audience? With PICO Avatar, everything is possible! We are excited to introduce the PICO Avatar Asset Platform and Avatar Upload Tool to all developers. With the all-new upgrade of Avatar SDK v2.0.0, developers can not only use official avatars but also upload their own custom avatar assets.
2024-06-03
PICO Avatar's Exclusive SDK Officially Released: System-level Virtual Image Fully Opened to Empower Developers
AvatarUnity
PICO Avatar's Exclusive SDK Officially Released: System-level Virtual Image Fully Opened to Empower Developers
A major trend in VR development is the interactive avatar, which allows multiple users to interact in the same virtual space, even from afar. To make this vision a reality, we will officially release the PICO Avatar SDK v1.0.0 on March 7.
2024-03-07
PICO OS 5.9.0 Update
OSRomAvatar
PICO OS 5.9.0 Update
In the latest PICO OS v.5.9.0, we're bringing you a series of feature updates that we hope will elevate your experience with our PICO devices.
2024-02-29
PICO Integration SDK 2.5.0 version is now available
SDKUnityUnreal
PICO Integration SDK 2.5.0 version is now available
PICO Integration SDK 2.5.0 version is now officially released, supporting Unity and Unreal dual engines.
2024-03-11
PICO Unity Integration SDK 2.4.0 is now available
newsSDKUnity
PICO Unity Integration SDK 2.4.0 is now available
PICO Unity Integration SDK v2.4.0 is now available. In this version, the SDK has supported super resolution, which is co-developed with Qualcomm, and sharpening, and brought updates in compositor layers, video seethrough, cloud storage, adaptive resolution, and more.
2023-11-29
PICO Unity OpenXR SDK 1.2.0 is now available
OpenXRUnitySDK
PICO Unity OpenXR SDK 1.2.0 is now available
Device supportSupported developing apps for PICO G3 devices.Foveated renderingSupported the following two modes of foveated rendering, providing more efficient and flexible rendering methods for applications :
2023-12-26
Bringing Snapdragon Game Super Resolution to PICO Devices
NewsSuper ResolutionQualcommSDK
Bringing Snapdragon Game Super Resolution to PICO Devices
Authors: Hogan Mastanduno,Jinwoo Choi,Yunhao Liu,Jiuchang Guan,Dechao WangOur team at PICO, in collaboration with Qualcomm Technologies, is excited to bring Snapdragon Game Super Resolution (GSR) to your PICO device. Beginning in PICO SDK version 2.4.0, developers can enable GSR to improve the clarity and visual quality of their VR applications.
2023-11-23
PICO officially supports Web Apps and web developers
NewsWeb
PICO officially supports Web Apps and web developers
PICO now fully supports Web Apps and web developers. Similar to native development with Unity Engine or Android Framework, web development is now officially recognized as one of the
2023-10-30
Introducing PICO Graphics Probe Tool: Facilitating Application Performance Optimization
NewsTools
Introducing PICO Graphics Probe Tool: Facilitating Application Performance Optimization
PICO has now launched a brand-new Graphics Probe Tool, providing performance analysis and optimization capabilities.
2023-10-26
PICO OS 5.8.0 Update
NewsOS
PICO OS 5.8.0 Update
In the latest PICO OS v.5.8.0, we're bringing you a series of feature updates that we hope will elevate your experience with our PICO devices.
2023-10-23
Get Ready for the 2023 PICO Dev Jam!
NewsDev Jam
Get Ready for the 2023 PICO Dev Jam!
The 2023 PICO Dev Jam is coming soon, offering developers an exciting opportunity to showcase their skills and innovative ideas. Registration opens on September 25th for this global online hackathon focused on pushing the boundaries of extended reality (XR).
2023-09-22
PICO Developer Center v1.3.0 is now available, integrating PICO Haptic Editor
NewsPDC130
PICO Developer Center v1.3.0 is now available, integrating PICO Haptic Editor
PICO Developer Center (referred to as PDC tools below) is a developer service platform that integrates essential tools like the ADB command debugging tool and real-time preview tool. You can efficiently manage, develop, and debug your apps using the PDC tool.
2023-09-22
Announcing official support for Unreal Engine OpenXR
NewsUnrealOpenXR
Announcing official support for Unreal Engine OpenXR
PICO Unreal OpenXR Plugin has been officially released, providing support for developers using Unreal Engine OpenXR.
2023-09-19
A New Era is coming: PICO SDK Begins with Brand-new MR Support !
NewsSDKUnityUnrealSense Pack
A New Era is coming: PICO SDK Begins with Brand-new MR Support !
PICO latest SDK and OS versions are now compatible with the groundbreaking MR (Mixed Reality) technology, empowering developers to create unique MR applications and games!
2023-08-24
Introducing All New 「PICO Lab」
NewsStoreConsolePICO Lab
Introducing All New 「PICO Lab」
To welcome more developers to join PICO and help developers to test and verify their applications more easily, PICO has launched a brand new
2023-07-17
Interview with APPNORI CEO: Exploring the infinite possibilities of VR sports games
InterviewPlatform serviceSDK
Interview with APPNORI CEO: Exploring the infinite possibilities of VR sports games
Established in 2011, Appnori Inc. stands as a trailblazer in the realm of VR sports gaming. With an impressive repertoire of over 20 sports games including table tennis, badminton, and tennis, it boasts the most diverse range of sports offerings in the VR industry worldwide. At the heart of Appnori Inc.'s mission is the aspiration to immerse users in unparalleled sports experiences through VR, while instilling the positive values that sportsmanship embodies.
2023-07-19
Bringing Late Latching to Unreal Engine 5
BlogUnrealLate Latching
Bringing Late Latching to Unreal Engine 5
In this blog, we'll go over the benefits, usage, and future plans of our Late Latching port for Unreal Engine 5. Additionally, in the Appendix we'll dive deeper into the technical details of our porting process. To try this feature out, check out
2023-07-19
PICO Developer Center v1.2.0 is now available
NewsPDC
PICO Developer Center v1.2.0 is now available
PICO Developer Center (referred to as PDC tools below) is a developer service platform that integrates essential tools like the ADB command debugging tool and real-time preview tool. You can efficiently manage, develop, and debug your apps using the PDC tool.
2023-07-19
PICO Unreal Integration SDK v2.2.0 is now available
NewsUnrealSDK
PICO Unreal Integration SDK v2.2.0 is now available
PICO Unreal Integration SDK v2.2.0 is now available. In this version, the SDK has supported new features for the "Accounts & Friends" service.
2023-07-19