A New 3D Interaction Paradigm for Spatial Applications
PICO OS 6 introduces a more unified set of foundational "3D Object Interaction" capabilities at the interaction level: from interaction conditions (making objects hittable by the interaction system) to interaction actions (Tap/Drag/Scale/Rotate/Pointer), and finally to interaction effects (highlighting, moving, scaling, rotating, momentum poking). It provides a unified input paradigm to cover eye tracking, hand gestures, and controllers. Under the same SpatialView + Compose input framework, it simultaneously supports hand gestures, gaze coordination, controller rays, and pointer-based inputs. Furthermore, it uses a finer-grained interaction type (InteractionKind) to distinguish how different input methods trigger the same type of interaction action.