The next-generation PICO XR flagship Launching globally in 2026

PICO Silicon for Mixed Reality
Three years in the making. Custom-designed for real-time sensing, spatial computing, and image processing. With an astonishing 12-millisecond end-to-end latency, it delivers a mixed reality experience that is incredibly stable and natural.
Unique dual-chip architecture
PICO Silicon works in perfect harmony with a flagship SoC to drive a breathtaking dual 4K experience. Compared to the XR2 Gen2, the flagship SoC delivers more than double the boost in CPU and GPU performance.
Dual 4K Micro-OLED
Packing a phenomenal 4000 pixels per inch (PPI) and up to 40 pixels per degree (PPD) — peaking at 45 PPD in the center of your field of view. It achieves a level of visual clarity that rivals premium physical monitors.
os6_multi_app_os
The all-new XR operating system, designed exclusively for Project Swan
Reimagined at the coreTwo years in development, PICO OS 6 fundamentally overhauled the system architecture, evolving it specifically to power the future of mixed reality and spatial computing.
PICO Spatial Engine A unified rendering architectureThe PICO Spatial Engine shifts the rendering pipeline from the app layer directly into the system core. It takes unified control over the lighting and textures of every single pixel, dynamically allocating CPU and GPU resources to let multiple 3D and 2D apps run in harmony.
Spatial multitasking 3D and 2D apps in Shared SpacePowered by the PICO Spatial Engine, PICO OS 6 elevates multitasking from flat 2D windows into a fully spatial experience. Now, 3D games, 3D avatars, and 2D apps seamlessly coexist in a single Shared Space. The virtual and the real, beautifully blended.
Cloud Crystal design Naturally grounded in realityThe interface dynamically adapts to the ambiance of your physical environment, allowing virtual elements to feel right at home in your room. We've also taken text rendering to the next level-delivering uncompromising clarity that keeps every word perfectly sharp.
Effortless interaction However you choose to moveNavigate with just a glance and a gesture. Pick up motion controllers for immersive gaming. Or pair a wireless keyboard and mouse to tackle deep workflows. The system intuitively shifts between inputs the exact moment you do, keeping your experience completely uninterrupted.
An open ecosystem Comprehensive ways to developFull support for spatial app, OpenXR, Web, WebXR, Android, and PCVR ecosystems. Diverse SDKs and frameworks empower you to create with the tools you know best.
App
App
The PICO Spatial SDK Build native spatial appsSpatial apps enable true multitasking in the Shared Space, alongside seamless transitions into Full Space immersion. Even existing Android apps can be rapidly upgraded to spatial experiences.
Web
Web
Enhance your existing website into a standalone, spatial-capable Web AppBeyond 2D pages and WebXR, a new open-source, cross-platform WebSpatial SDK is available, making it easy to turn your website into a spatial app while preserving full web capabilities.
Game
Game
Dual support for spatial and OpenXR gamesCreate spatial games using the all-new PICO Unity and Unreal SDKs, while continuing to leverage full compatibility with the immersive OpenXR standard for crisper, smoother performance.
SDKs
Build native spatial apps with PICO Spatial SDK
PICO Spatial Engine capabilities integrated
PICO Spatial Engine capabilities integrated
The PICO Spatial SDK deeply integrates the unified rendering power of the PICO Spatial Engine. It fully supports both Shared Space and Full Space capabilities. Built around Kotlin and declarative UI, it lets you use the Android technologies you already know to craft spatial apps or swiftly upgrade your existing Android apps.
Craft elegant interfaces, effortlessly
Craft elegant interfaces, effortlessly
PICO Spatial UI abstracts spatial interfaces into component-based APIs. With comprehensive design guidelines, Figma resources, and themed component libraries, developers can focus entirely on creation, easily building intuitive, highly polished interfaces.
Comprehensive tools in Android Studio: One-stop development
The PICO Spatial Plugin and PICO Spatial Editor let you develop end-to-end with Android Studio. And with the PICO Emulator, you can rapidly test your apps directly on your PC or Mac. No headset needed.
Spatial Plugin signal
Spatial Plugin icon
PICO Spatial Plugin
Spatial Editor signal
Spatial Editor icon
PICO Spatial Editor
PICO Emulator signal
PICO Emulator icon
PICO Emulator
Download PICO Spatial SDK
The open-source WebSpatial SDK brings the mainstream web ecosystem into spatial computingWebSpatial lets you build spatial apps with a native-like blended 2D + 3D experience using familiar technologies such as HTML, CSS, and React. It’s lightweight and efficient. The cross-platform open-source WebSpatial SDK lets you build once and run across spatial computing platforms like PICO OS, visionOS, and Android XR, while still running as a regular website on desktop and mobile.
Learn More About Web Development
All-new game engine SDKs for spatial gamingPICO empowers you to build spatial games for the Shared Space using game engines. Now, 3D games, 3D avatars, and 2D apps can happen seamlessly side by side. And Project Swan and PICO OS 6 maintain full support for OpenXR, taking your immersive gaming experiences to thrilling new heights on our new system.
Unity
All-new PICO Unity SDK Built for PICO OS 6 Create immersive spatial experiences with OpenXRDownload PICO Unity SDK
Unreal
All-new PICO Unreal SDK Create cross-platform, immersive apps with OpenXR Support for Shared Space and Volume coming soonDownload PICO Unreal SDK
sdkDevStart
Explore all development options and select your platform
Partner Programs
Global Early Access Program
Global Early Access Program
Explore the future, starting today. We are looking for a group of pioneers with geek spirit and a deep passion for XR technology to work with us in shaping our next-generation flagship product.
Partner with Us
Developer Support and Content Partnership
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